In 2012, Lucas sold his production company to Disney, relinquishing his ownership of the franchise.
#STAR WARS EMPIRE AT WAR WIKI PLANETS SERIES#
Lucas later returned to the series to direct a prequel trilogy, consisting of Episode I: The Phantom Menace (1999), Episode II: Attack of the Clones (2002), and Episode III: Revenge of the Sith (2005). The original film ( Star Wars), retroactively subtitled Episode IV: A New Hope (1977), was followed by the sequels Episode V: The Empire Strikes Back (1980) and Episode VI: Return of the Jedi (1983), forming the original Star Wars trilogy. In 2020, its total value was estimated at US$70 billion, and it is currently the fifth-highest-grossing media franchise of all time. The franchise has been expanded into various films and other media, including television series, video games, novels, comic books, theme park attractions, and themed areas, comprising an all-encompassing fictional universe. The specifics are usually unimportant, especially because the game will show you the general information prior to the start of a land battle as well.Star Wars is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon. Planets all have their own information, such as species population and possible weather types, which you can look up through the GM. Even when playing by yourself, you'll want to start trying to make your decisions in real-time to get used to the pressure of balancing everything. This is always good to do, especially when you start getting overwhelmed, but it won't be possible against other human players. When facing the computer, you can pause on the GM, execute commands, then unpause essentially, you would turn the game into a turn-based one. Strategies and so on will be in the Galactic Conquest section, but suffice to say, you'll have to pay attention to everything at once toward the later parts of the game. Anything done on the GM is done so in real-time, and that's where the real fun of balancing everything comes into play. If they repel your space attack, you won't even get the chance to start a land battle.Īs mentioned before, while you try dealing with your planets, you will be on the Galactic Map, or GM. If any ships are in orbit, you will have to annihilate them before landing any troops on the planet's surface. However, just because you may have a friendly planet in range doesn't mean an attack will be possible.
A unit in orbit can be called down to the surface during land battles more details of that in the Tactical Battles section.Įnemy and neutral planets can only be attacked if a friendly planet is near it.
All planets have three slots for orbiting fleets, and those fleets can contain pretty much any combination of any number of units. Units that are not stationed on a planet's surface interact with the planet by being in orbit around it. All planets can contain 10 land units for defense. This makes your management of planets very, very important.Įach planet has its own base income level, and its own limit on buildings. Battles themselves do not involve unit or structure construction all that production is done from the Galactic Map ( GM from here on out). While the standard RTS (real-time strategy game) has players vying for cities or specific control points in a given map, Star Wars: Empire at War has you aiming to capture entire planets.